Caused high Kinetikschaden and throws all targets within a radius of 8 meters, 3 seconds down.Raises the target into the air and prevent any action for 8 seconds. Damage ends the effect prematurely. Goals that are no players swtor sentinel pvp heal very quickly, when lifted. Activation takes 2 seconds, 1 minute cooldown.Caused low Kinetikschaden and stunning the target for 4 seconds.Granted 2 loads of power-power that increases the critical strike chance by 60% and the range of your Telekinetic Throw increased to 30 yards. Was used each time a critical hit was caused, or ‘Telekinetic Throw, a charge is lost. Lasts 20 seconds long.Demonstrate the power of your will and frees you from all immediately incapacitating and movement impairing effects. Decay time of 2 minutes.It affects the mind of the target with the power and caused swtor sentinel build moderate Kinetikschaden, and other moderate Kinetikschaden about 6 seconds.Increases movement speed by 35% when not in combat.Summons the power to help and to your companions, now what the cooldown of power stun ‘resets every 3 seconds and restores 2% of maximum health. Lasts for 1 minute in length.Increases movement speed for 2 seconds to 150%. The stealth is not interrupted.Interrupts current action of the opponent and prevents him the ability to use again for 4 seconds.Caused slight Kinetikschaden and reduces the target’s movement speed by 50% for 6 secoDoes the goal to create high Kinetikschaden. Only usable against targets set out of actionnds.Makes a unity out of you and your sentinel focus build companion and reduces the damage that take both, for 15 seconds by 50%. Decay time of 5 minutes.